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Maths IA · Calculus · topic 26 of 97

Netball and basketball: which shot is most forgiving? · IB Maths IA idea: guide, sample graph and step-by-step plan

"best" has to be defined first

Every coach says shoot with more arc. A steeper shot has a bigger hole to aim at, but it needs more speed. So where does the best angle really sit?

Difficulty●●● Stretch
KitPhone video, a tape measure, a ball and a hoop or a ring, a spreadsheet or Python
TimeAbout 14 to 18 hours
FitsAA SL2 of 3AA HL3 of 3AI SL1 of 3AI HL2 of 3
  • ✓ you play netball or basketball and want to know why coaches say "arc it"
  • ✓ you like questions where the best answer depends on how you measure "best"
  • ✓ you are happy to combine calculus, trigonometry and a little probability

The big idea

From a fixed release height, a ball must reach a ring 3.05 metres up. For each release angle there is exactly one speed that hits the centre. Write that speed as a function of the angle and find the angle that needs the least speed: the double-angle identities make this clean. Then ask the better question. The ball has a width, the ring has a width, and your arm is never exact. How far can speed and angle be off before the ball hits the rim? That margin changes with the angle, and it changes differently for speed errors and for angle errors. The most forgiving angle is not the minimum-speed angle. Show where they differ, and say what assumptions decide it.

Make it yours: pick one twist

Copying a classic won't show your choices. Pick one of these (or invent your own) and your IA becomes yours.

Swipe for more twists →

Find the least-speed angle

For a fixed release height and distance, write the speed needed as a function of the angle and minimise it.

→ A calculus problem with a neat answer: the angle is 45° plus half the angle the ring makes with the release point. Prove it two ways.
Measure the margin

Work out how far the ball's centre can be off at the ring and still go in, using the ring width and the ball width.

→ The margin depends on the entry angle. You turn it into an allowed error in speed and in angle with derivatives.
Which error matters more?

Compare the allowed error in speed with the allowed error in angle, as percentages or in matching units.

→ The answer changes with the release angle. You find the angle where the two balance and say what it means for a shooter.
Add a normal distribution

Treat speed and angle errors as normal, with standard deviations from filmed shots, and find the chance of scoring.

→ The best angle now depends on how consistent the shooter is. You compare a steady and a shaky shooter.
Netball against basketball

Use the netball ring (narrower, no backboard) and the basketball ring, with their own ball sizes.

→ The minimum entry angle changes, and so does the best shot. You compare the two sports with numbers.
Check against real shooters

Film free throws or netball shots, estimate the release angle and entry angle, and compare them with your model.

→ Real players do not use the model's best angle. Your evaluation asks why: spin, the backboard, comfort.

Your Maths IA research question: run the check

best for what? say how you measure it

Write your own question first. Then make sure it ticks every box:

  • Fixes the situation: release height, distance and the ring and ball sizes you will use.
  • Says how "best" is measured: least speed, widest margin, or chance of scoring.
  • Asks something that needs differentiation or a distribution, not only a trajectory formula.
  • Says how the model is compared with filmed or published shots.
  • States what the model leaves out (spin, backboard, air drag) and how you will judge its size.
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The model

A release point, a ring and a ball with a width. Mark your own heights and distance, and think about what "going in" needs.

θh0Db3.05 mdistance d to the centre of the ringsteeper entry = a bigger target holemore speed? more angle? which error hurts?vertical scale exaggerated; point ball, no spin

How your Maths IA could be laid out

The usual order for a topic like this, what each part needs to show, and roughly how much of your 12 to 20 pages it takes. The words are all yours.

Aim and context~1 page
The sport, the shot, and a prediction: is the best angle the one that needs least speed?
The flight equations~1.5 pages
Axes and symbols, speed needed as a function of angle, assumptions listed.
The least-speed angle~2 pages
A derivative or a trigonometric identity, the result checked in a case you know.
Entry angle and margin~2 pages
The entry angle, the size of the hole the ball sees, and the allowed error at the ring.
Speed and angle tolerances~2.5 pages
Derivatives turn the margin into allowed errors. Graph them against the release angle.
Real shots~2 pages
How you filmed, the scale, release speed and angle with uncertainty, and the entry angle you saw.
Conclusion~1 page
Back to the aim: which angle is most forgiving, for whom, and by how much.
Evaluation~2 pages, the biggest part!
Spin, backboard, air drag, a point-ball model. Which matters most, and how could you test it?
Bibliographynot counted
Sources for the model and for ring and ball sizes.

What your Maths IA graph could look like

flat at the bottom: so what?

Made-up numbers to show the form of a strong graph, not the answer: speed needed against release angle for a ring 0.85 m above the release point, 4.19 m away. Yours will look different. example only

45505560657075678910Release angle θ / ° (± 2°)Release speed v / m s⁻¹ (± 0.3)speed needed to hit the centreyour filmed shots (made-up)where is the lowest point?is it also the safest angle?ILLUSTRATIVE · MADE-UP DATA
  • The curve has a minimum. Find it by calculus, then mark it on the graph.
  • Error bars on both axes: you read the angle off video, so it has an uncertainty.
  • The curve is flat near the minimum. Say what that means for how much angle error a shot allows.
  • Plot your measured shots on top, and give a number for how far they sit from the model.
  • Another graph to consider: allowed error in angle and in speed against release angle, on one set of axes.

The maths in action

worked through, not sketched!

The graph above was a sketch with made-up numbers. This figure works the idea through from the model itself, so you can see what a finished figure looks like. The source line under it says where every number comes from.

Two panels. Left: the allowed speed error rising and the allowed angle error falling as the release angle increases, with vertical lines at the least-speed angle and the most forgiving angle. Right: two arcs reaching the ring, a flatter one and a higher one, with their entry angles in the legend.
(a) Allowed error in release speed and in release angle for a free throw from 2.2 m, 4.19 m out. The angle that needs least speed is 50.7 degrees; with assumed errors of 1% in speed and 1 degree in angle, 60 degrees is the most forgiving. (b) The two shots.Source: Computed from the model (point ball, no spin or backboard; assumed 1% speed and 1 degree angle standard deviations).

Your game plan

Tick steps off as you go. We'll remember on this device.

0 of 10 done

  1. Read and predictFind the ring height, ring width and ball size for your sport. Predict which release angle is most forgiving, and why.
  2. Choose the situationPick a release height and a shooting distance you can justify, such as a free-throw line or the edge of a shooting circle.
  3. Build the flight equationsWrite position against time, define every symbol and find the speed needed for each angle.
  4. Trial run (1 lesson)Film a few shots from the side. Can you read the release angle and the ball's path? Is the camera square-on?
  5. Find the least-speed angleMinimise the speed by calculus, then confirm the result with a double-angle identity or a graph.
  6. Measure the marginWork out the entry angle, the width of the hole the ball sees, and the allowed error in speed and in angle.
  7. Collect and compareFilm shots from the same spot, estimate release speed and angle with uncertainty, and compare with the model.
  8. Go further, with a reasonModel release errors as normal and find the chance of scoring against angle. HL: this is where the rigour for criterion E comes from.
  9. Reflect as you goAfter each result, write one line on what it means for a real shooter and what it assumes. These lines become your evaluation.
  10. Cut, check, then sendCheck units, uncertainties and that the conclusion answers your aim. Then send your teacher one draft.

The maths you'll use

  • Trajectory equations – Find the speed needed to reach the ring as a function of the release angle, from and .
  • Double-angle identities – Rewrite the denominator as and write it as one sine to find the least-speed angle .
  • Optimisation – Minimise by differentiation and prove it is a minimum, then check the result with the identity.
  • Partial rates of change – Differentiate the horizontal distance at ring height with respect to speed and angle to turn the margin into allowed errors.
  • Normal distribution – Combine independent speed and angle errors and find for each release angle.

Key equations

Syllabus links

  • 3.5Unit circle definitions of sine, cosine and tangent
  • 3.6Pythagorean and double-angle identities
  • 3.10Compound angle identitiesHL
  • 4.9Normal distribution
  • 5.6Standard derivatives; chain, product and quotient rules
  • 5.8Maxima, minima, inflexion and optimisation
  • 5.14Implicit differentiation, related rates, optimisationHL

Read up first

Data and sources to start from

Film free throws or netball shots from the side with a metre stick in the frame, and track the ball for release angle, release speed and entry angle; ring and ball sizes come from the official rules.

References to cite

  1. Brancazio, P. J. (1981). Physics of basketball. American Journal of Physics, 49(4), 356-365.
  2. Halliday, D., Resnick, R., & Walker, J. (2018). Fundamentals of physics (11th ed.). Wiley. (Chapter on projectile motion.)
  3. International Netball Federation. (2026). Netball rules. https://netball.sport/

Cite what you actually use, in your own format, and say where each number came from.

Traps to avoid in this Maths IA

a ball has a width
  • Treating the ball as a point when the whole question is about how wide the ball and the ring are.
  • Quoting 45° as the best angle. With the ring above your hand it is higher, and you have to show why.
  • Mixing units in the tolerances: compare errors as percentages, or convert the angle to radians first.
  • Assuming the errors are normal without checking them against your own shots.
  • Ignoring the backboard and spin in basketball, without saying how much they could change the result.
  • Calling a model good because it matches one made shot.

More Maths IA ideas like this

Make sure it's yours

This guide shows how a topic like this is usually approached. It is not an IA. Your question, choices, data, analysis and words must be your own: change something, tell your teacher where the idea came from, and follow your school's rules on outside help.

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